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DESIGN PROJECT 4 CCM

DESIGN PROJECT 4 (CCM)

JOSÉ DE LA O

IKEA INCLUSIVE RESEARCH: MEXICO

By using user-centered design research and speculative and critical design tactics, design a collection of home smart devices to help the Ikea Home Smart division to deeper understand the Mexican culture and context. These objects should also challenge the aesthetic conception of technological artifacts and their emotional relationship with the Mexican user.

BACK

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SPACE DIVIDER

Karla Valencia, Ximena Nieto, Karina Pérez and Diego González

Throughout a research with Mexican families, we rethink the use of the “Fyrtur” curtain toprovide privacy within the home. Our concept of light and shadow, inspired on popular art, focuses on creating the moiré effect playing with color and transparencies.

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LUMETRÍA

Ma. Fernanda González, Mariana Magaña and Erik Rodríguez

Through research done to Mexican families, we observed that Mexicans have a great relationship with parties and events. Therefore we made a collection of luminaries based on the use of light of the architect Luis Barragan. We are inspired by colors of the special moments for Mexicans such as Christmas, Day of the Dead, birthdays, or gatherings, letting people create a personalized ambiance in their spaces.

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POLYPOP COLLECTION

Adriana González, Carolina Contreras and Denis Partida

Collection of smart objects for the home whose main objective is to evoke a connection of familiarity and nostalgia in the young families, through the material and aesthetics of the objects of popular use produced by the Mexican plastics industry, present in the daily life of Mexicans.

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REMEMBRANCE COLLECTION

Paulina Reynoso, Itzel Mazariegos and Valeria Núñez

A collection of four devices (speaker, control, dimmer, and base collection) for Ikea Home Smart. Through the redesign of physical appearance we seek to activate the user’s memory by using predominant characteristics of objects that they remember from their youth. Our goal is to adapt smart devices to the elders so that they feel confident in using them, creating a user-object bond.

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EASY TECH

Alexa Villegas, Diana Orta, Paola Fong and Sandra Pérez

This is an exploration of 12 controls with analogous looking shapes that analyze the physicality of user-object interaction. For it we rescued mechanical elements from the technology of the ’70s and 80’. Our objective is for the user to feel more confident with the devices. At the same time, the cliché of what is conceited as technology nowadays is torn.

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